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What games did Mick Gordon make music for?

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Australian composer, record producer, musician, and sound designer Michael John Gordon mostly create music for video games.

LawBreakers, Wolfenstein: The New Order, Wolfenstein: The Old Blood, Prey, the 2016 remake of Doom and its sequel Doom Eternal, Wolfenstein II: The New Colossus, and seasons one and two of the 2013 fighting game Killer Instinct are just a few of the first-person shooters for which Gordon has composed.

What games did Mick Gordon make music for?

He composed songs for Routine. Role: Atomic Heart’s audio director. … Wolfenstein 2: The New Colossus, Original Score: Prey. Role. Part: Original Music for Trailers; DOOM.

Wolfenstein: The New Order’s original score and trailer music play a role. Original score; Season 2 of Killer Instinct. Original score for Wolfenstein: The Old Blood is the role.

When Gordon was in his teens, he started playing guitar and playing jazz, and blues.  Pandemic Studios was where he originally started out working as a sound designer, and they used his additional sound designs for Destroy All Humans. 2. In 2013, he provided the music for the first season of Killer Instinct, a remake of the 1994 game.

The following year, Gordon scored Wolfenstein: The New Order, an action-adventure first-person shooter, and Killer Instinct’s second season (developed by MachineGames). In order to provide the score for Wolfenstein: The Old Blood, a prequel to Wolfenstein: The New Order, he returned to the Wolfenstein franchise in 2015.

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